Description
Description
In the Ancient World civilizations are built upon 3 foundations – Commerce, Construction and Expansion. As a leader of an ancient Mediterranean Power each player will need to master all 3 roads to power in order to lead their civilization to dominance and victory.
Mare Nostrum is all about the expansion of one’s lands, the construction of new cities and dispatching caravans to take advantage of rare commodities that can either be traded or exploited to build constructions and eventually wonders of the world.
But diplomacy and trade are but one path to greatness. The expansion of your navy and armies can take what should be rightfully yours. Hiring great leaders will further expand your boundaries in quick time.
This is a redesign of the original game, fixing some (balancing) issues and making it more tense and more condensed (timewise): new trading rules, four new victory conditions, new art for the board, improved ergonomy, and an additional “mythical cities” rule.
Additional information
Mechanics: | Area Control/Area Influence Dice Rolling Set Collection Trading Variable Player Powers |
Categories: | Historical Civilization Economic |
Alternative names: | Mare Nostrum: Empires Mare Nostrum: Imperia Mare Nostrum: Imperios Mare Nostrum: Impero Наше Море |
BARCODE: | 8033532950347 |
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